![]() In addition, Fallout 4's Creation Engine boasts a new material system that allows for materials to react to things like rainstorms and wind. "It's beautiful in motion, and it adds atmospheric depth to the irradiated air of the Wasteland." "The technique used here runs on the GPU and leverages hardware tessellation," Bethesda said. The publisher also worked with Nvidia to create a new volumetic lighting system to benefit atmospheric effects in Fallout 4 such as the "god rays" you can see in the image above. "We want objects and characters in the world to feel tactile and grounded, and a big part of that is ensuring that these materials are distinct-that metal reflects light in a distinct manner from wood, for example," Bethesda said. It also means that paint on in-game surfaces should look more realistic than ever. ![]()
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